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Shieldsplitter

(Source: Hand of Shadow)

Requirements

Race: Bugbear, orc, or oruk.
Base Attack Bonus: +7.
Skills: Intimidate 8 ranks, Jump 6 ranks. Feats: Improved Overrun, Improved Sunder, Power Attack.
Class Features: Damage reduction, rage or frenzy ability.

Shieldsplitter
© Lauge Drewes


Hit Die: d12.

Class Skills: Climb (Str), Craft (Int), Intimidate (Cha), Jump (Str), and Profession (Wis).
Skill Points at Each Level: 2 + Int modifier.

Class Features

Weapon and Armor Proficiency: Shadow Knights gain no additional proficiency with weapons or armor.

Sundering Charge (Ex): At 1st level, when charging a foe, a shieldsplitter may make a sunder attempt as a free action against either that foe's shield or his weapon. He may only make the sunder attempt against the foe's weapon if it is a spear or other polearm that has been set to receive his charge. This sunder attempt takes place before the attack action at the end of the charge, and may only be made against the charge's main target (not against any creatures being overrun, for instance, and only against the first creature attacked if the shieldsplitter gains multiple attacks during a charge). If a weapon that has been set to receive a charge is sundered, the defender's readied action is lost.

Extended Rage (Ex): Because shieldsplitters are reserved for the most important offensives, they are not concerned with the ability to rage more often; rather, it is essential to their survival that their rages last throughout each assault. This ability, gained at 2nd level, increases the duration of the shiledsplitter's rage and frenzy abilities by an additional 10 rounds.

Damage Reduction(Ex): Pain and injury do little to impede experienced shieldsplitters. This ability, gained at 3rd, 6th, and 9th level, is identical to the barbarian ability of the same name. If the shieldsplitter gains damage reduction from another class, the totals stack.

Shield Breaker (Ex): At 4th level, whenever a shieldsplitter successfully sunders an enemy's weapon or shield, he may use the Cleave or Great Cleave feats to immediately make a second sunder attempt against the same type of held item. For instance, if a shield was brought to 0 hp, the shieldsplitter may Cleave into another shield within reach; if a weapon was brought to 0 hp, the shiledsplitter may Cleave into another weapon within reach. If this ability is used in conjunction with a sundering charge that destroys a set-to-receive polearm, the Cleave may target any weapon within reach, not just polearms that have been set to receive a charge.

Hewing Rage (Ex): At 5th level the shieldsplitter can increase the power of his rage by taking time to chop and hack at fallen enemies, thereby feeding his insatiable blood lust. For each fallen enemy that provokes attacks of opportunity, the bonuses to the shieldsplitter's Strength and Constitution while raging increases by +2.

Shatter the Shield Arm (Ex): At 7th level, if a shieldsplitter successfully reduces an opponent's shield to 0 hp with a sunder attempt, any leftover damage is automatically applied to the shield's wielder.

Additional Rage (Ex): At 8th level, the shieldsplitter gains another daily use of his rage or frenzy ability.

Break the Line (Ex): At 10th level, the shieldsplitter can plow through defensive lines, leaving havoc in his wake. He no longer provokes attacks of opportunity from those he attempts to overrun. Additionally, he may use his single free sunder attempt granted by the sundering charge ability against any shield or set-to-receive polearm within reach at any point during his overrun or charge, not just at its end.

Class
Level
Base
Attack
Bonus
Fort
Save
Ref
Save
Will
Save
Special
1st +1 +2 +0 +0 Sundering charge
2nd +2 +3 +0 +0 Extended rage
3rd +3 +3 +1 +1 Damage reduction 1/—
4th +4 +4 +1 +1 Shield breaker
5th +5 +4 +1 +1 Hewing rage
6th +6 +5 +2 +2 Damage reduction 2/—
7th +7 +5 +2 +2 Shatter the shield arm
8th +8 +6 +2 +2 Additional rage
9th +9 +6 +3 +3 Damage reduction 3/—
10th +10 +7 +3 +3 Break the line