Warg
| Level | Ability |
| 1 | Wild empathy |
| 2 | Animal companion |
| 3 | Wild sense (sight or scent) |
| 4 | Charm animal 1/day |
| 5 | Wild shape (Medium, 1/day) |
| 6 | Animal companion |
| 7 | Speak with animals 1/day |
| 8 | Wild shape (Medium, 2/day) |
| 9 | Wild sense (sight or scent) |
| 10 | Animal companion |
| 11 | Wild shape (Large, 2/day) |
| 12 | Charm animal 1/day |
| 13 | Ferocity |
| 14 | Animal companion |
| 15 | Wild shape (Large, 3/day) |
| 16 | Wild sense (sight or scent) |
| 17 | Speak with animals 2/day |
| 18 | Animal companion |
| 19 | Wild shape (Huge, 3/day) |
| 20 | Wild sense (blindsense) |
A warg must choose a single type of animal of size Large or smaller as his bonded creature when this path is chosen. His warg abilities apply only to this type of animal. Dire animals may not be chosen, as dire animals in Midnight are intelligent magical beasts. Halfling wargs can choose immature wogrens as their bonded creature, even though wogrens are magical beasts.
Warg Ability Descriptions
Wild Empathy: As the wildlander ability of the same name. If the warg already has this ability or gains it later, he gains a +2 bonus to all wild empathy checks.
Animal Companion: As the wildlander class ability. Each time the warg gains this ability, he either gains a new animal companion of his chosen type or his animal companion improves by one rank.
Wild Sense (Ex): Each time the warg gains this ability, he may choose either sight or scent. If he chooses sight, he gains low-light vision. if he already had low-light vision, he can now see three times as far as a human in poor lighting (or four times as far if he chooses it again, or fives times as far, and so on). If he chooses scent, he gains the scent ability. if he already has scent, the range at which he can detect opponents doubles. At 20th level, the warg's senses are so acute that he gains blindsense to a range of 30 ft.
Wildshape (Sp): As the druid class ability from the PHB, with a maximum size as listed. The warg may only wild shape into his bonded animal type (or its dire version) at the listed size or smaller. For instance, a warg that chose a wolf as his bonded animal could wild shape into a wolf at 5th level or a dire wolf at 11th level. On the other hand, a warg that chose the brown bear as his bonded animal type could not wild shape into that form until 11th level.
Ferocity (Ex): The warg is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.
