Healer
| Level | Ability |
|---|---|
| 1 | Cure light wounds 1/day |
| 2 | Restoration, lesser 1/day |
| 3 | Cure light wounds 2/day |
| 4 | Cure moderate wounds 1/day |
| 5 | Remove disease 1/day |
| 6 | Cure moderate wounds 2/day |
| 7 | Cure serious wounds 1/day |
| 8 | Remove blindness/deafness |
| 9 | Cure serious wounds 2/day |
| 10 | Cure critical wounds 1/day |
| 11 | Neutralize poison 1/day |
| 12 | Cure critical wounds 2/day |
| 13 | Cure light wounds, mass 1/day |
| 14 | Restoration 1/day |
| 15 | Cure light wounds, mass 2/day |
| 16 | Heal 1/day |
| 17 | Restoration 2/day |
| 18 | Heal 2/day |
| 19 | Regenerate 1/day |
| 20 | Raise dead 1/day |
Healer Ability Descriptions
Raise Dead (Sp): As the spell, except that the character to be raised must have been dead for no more than 1 minute per character level of the healer.
